Hủ tiếu gõ nè

When making this track, the knocking sound (gõ) reminded me of hủ tiếu gõ street food vendor. In the old days, a boy would walk or bike 🚲 around the neighborhood while knocking an empty bowl to get the orders for hủ tiếu. Actually, hủ tiếu is originally from Cambodia 🇰🇭, called Kuy Teav, made popular by Chinese vendors and enjoyed by local diners.

Better render

Another daily practice for fresh lockdown. I’ve decided to move my video content to Vimeo for niche audiences and higher quality of video display.

VR drawing in Gravity Sketch then experimented with new materials in Blender.

Sound made with Arcade by Output

5 : 45 pm

I came up with sound first while messing around with Arcade by Output

Why 5: 45? Cos there’re only 15 mins left before the restricted hours to decide for staying home or getting fresh air outside. Short of time that risk is guaranteed but yet long enough to make a move. Also, while making this track, I found myself floated in a thin fog with a nice breeze exactly as my feeling one day looking at the sky before the sunset. It’s gorgeous but melancholy since the regret that another day passed and you might have missed something. With those sentiments, I built up this scene in Unreal and super content to achieve the lighting effect from my imagination.

Day 13 and 14: Drops in the deepest ocean

Take a break from intense learning Blender, I shift my focus on making sound in the next couple days since I’ve just bought a new midi controller. Yay!

This morning I woke up by the heavy rain and I was so motivated to discover new sound pack. You can listen to my ambience track I’ve just made this morning here:

Short version with visual